For example:
- IdRA makes too many Mutalisks and loses to a superior Marine-heavy ground army.
- Players quit too early
- Players make an assumption about what the opponent will be doing, and don't bother to scout and check
Starcraft 2 Strategy from the point of view of an average player. Zerg strategies, Protoss Strategies, Terran Strategies, 1v1 tips, 2v2 tips, experiences on the ladder, etc.
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